In this interactive session, Thomas Biedermann (ANU School of Cybernetics) will outline the utility of games leading in complex systems, and highlight current projects, including the ANU Gameful Learning Community of Practice. Transdisciplinary practitioners, students, partners and gamers are all welcome.
Monday 7 September | 12-1pm | McCusker Institute, John Yencken Building
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The ANU McCusker Institute Front Room offers a dedicated space and time, for our growing cohort of people to come together informally to learn and reflect on each other's practices, motivations and challenges. We invite all who are connected with the McCusker Institute - students, fellows, affiliates, partners, staff - or anyone who is interested in building a shared collaborative culture to enable social change, to keep in touch with our community and contribute to our development.The format is intentionally low-key — designed to build genuine connection across the cohort while also helping McCusker Institute better understand the questions, challenges and opportunities emerging across our community.
This event series is led by Sejul Malde, McCusker Institute Affiliate, the Collaborative Research Initiatives Manager, College of Arts and Social Sciences, ANU & the Strategic Partnerships and Initiatives Lead, Cobeo
Sejul works at the intersection of research, partnerships, and collaborative culture-building. Alongside his role at ANU, he co-leads Cobeo, a research-based initiative helping people and organisations navigate collaboration more effectively — making the often invisible dynamics of working together visible, and giving teams practical tools and language to address them. His background spans the cultural and community sector, corporates, think tanks, policy, and philanthropy, with a consistent focus on people, values, and building collaborative capability for social good.
For Students
Students can attend this event as part of a KNoT, our Knowledge and Being Workshops that can contribute to course requirements. KNoTs are workshops designed to help students develop the skills, knowledge, and ways of being that are essential for working in complex, real-world contexts.
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Gaming (the) Systems
Can games help us understand and steer the complex systems we inhabit towards safe, responsible and sustainable futures? In this interactive session, Thomas Biedermann (ANU School...
Date: Monday 7 September 2026 12–1pm
Location: JoY: John Yencken [45], Ground Floor
This is an event in the SoCIETIE Initiative: a 6-unit transdisciplinary course open to all students. You don’t need to be in the class to join.
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Gaming (the) Systems
Gaming (the) Systems
Mon 7 Sep, 12pm · JoY: John Yencken